Destiny 2 Root of Nightmare Environment Themed Sidearm
Created with Autodesk Maya 2023, Substance Painter, Photoshop and rendered in Unreal Engine 5
Creating the Sidearm
7,900 Tris! (~4,000 without coil wrapping)
When designing the base of the sidearm, I references the Black Fleet ships in Destiny’s Universe. While appearing simple, the elevated plates, gaps, and lights add to the complexity that I wanted to simulate in Substance Painter.
The wrapping around the gun is based off the Root of Nightmares Raid where The Light hit a Pyramid Ship causing fauna to grow in the area.
As for the symbol on the side, it’s been depicted in cutscenes and in-game art; While we don’t know the implications of that symbol currently, it adds some world development through gameplay by having the player wield a manifestation of Light and Dark.